Developing English Grammar Module Based Board Games
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Abstract
Grammar is the key in mastering all aspects in English. In teaching grammar, lecturers usually teach formulas, ask students to memorize formulas then do the exercises. This teaching model is considered very conventional and boring for students. This study aimed to develop an English Grammar module based on Board Games and to find out whether this module is suitable to be used as teaching material for Grammar courses at STKIP Muhammadiyah Muara Bungo. To achieve this goal, the research method used was research and development (Research and Development). Respondents of this study were 26 students of the second semester of English Education study program at STKIP MB. They were selected by using a total sampling technique. There were five steps in this research, namely: (1) conducting students’ need analysis (2) designing and developing modules (3) asking for expert validation on material and media (4) making module revisions according to expert advice (5) conducting trials to check the feasibility of the module, and (6) asking for the opinion of the lecturers and students regarding the designed module. The data were analyzed by using quantitative and qualitative analysis. The research findings show that the due diligence by material and media experts, the English Grammar module based board games can be used by lecturers as teaching material in teaching grammar.
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References
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